Planet Zoo 2 sends a lot of alerts, and some of the wording isn't very clear. Here's every alert I've run into, what it really means and how to fix it.
Animal alerts
| Alert | What it means | How to fix it |
|---|---|---|
| Dangerous animal escaped | An animal got out | Use emergency capture, then check the traversable heat map and move the tree or rock it used |
| Habitat is too small | Too many animals for the space (often after babies) | Move animals to storage, quick release or make a release group, or make the habitat bigger |
| Social group too big | A youngster has grown up and the group is over its limit | Move the youngest out to the trade centre |
| About to inbreed | Related animals are about to breed | Put contraceptives on the offspring or move them out |
| Incorrect temperature / freezing / overheating | Outside the species' range | Add a heater or cooler; check water temperature for water animals |
| Low welfare will attract protesters | Welfare has dropped low | Open the welfare panel and fix the worst need |
| Animal cannot vacate high-stress areas away from guests | Nowhere to hide from visitors | Add a cave, dense plants or a corner out of view |
| Boxed outside habitat for too long | The animal's crate is stuck somewhere | Click it and move it into its habitat |
| Predation occurring | One animal is eating another (often sharks and small fish) | Separate them, or accept it if that's intended |
| About to die of old age | Normal life cycle | Plan a replacement |
| Offspring due… | A baby is on the way | Check the habitat has room |
| Research gate requires action / progress blocked | Research needs something done first, usually a release | Release that species into a reserve |
ScreenshotDangerous animal escaped
Health and cleanliness alerts
| Alert | What it means | How to fix it |
|---|---|---|
| Diseased animal | An animal is sick | Urgently request a vet; research the disease |
| Habitat disease risk | The habitat is dirty | Request an urgent clean, refill feeders, hire another keeper |
| Drinking water not clean | The water source isn't filtered | Add a pump or filter and connect it |
| Insufficient water filtration | More water than filters can clean | Add a filter, or reduce the water area |
ScreenshotHabitat cleanliness heat map
Staff alerts
| Alert | What it means | How to fix it |
|---|---|---|
| Can't find keeper hut / staff room | The staff member can't reach that building | Add it to their work zone and check the staff path reaches its door |
| No keeper to refill the feeder | Keepers are too busy or none are assigned | Hire more keepers for that zone |
| Facility inaccessible | Staff can't get in (often a vendor stuck inside) | Fix the path to the building's staff entrance; try deleting and replacing it |
| Multiple facilities with low condition | Things need repairs | Hire or train mechanics |
| Habitat barrier damaged | An animal (often wolves) is wearing down the fence | Mechanic repair; consider a stronger barrier |
| Facility broken down | A solar panel, pump or other item stopped working | Urgently request a mechanic |
Building and power alerts
| Alert | What it means | How to fix it |
|---|---|---|
| Facility unpowered / multiple facilities without power | Outside power coverage | Add a generator or solar panel nearby |
| Education item is too far from target | The board isn't close enough to its habitat | Move it nearer the habitat's gate side |
| Terrain too uneven for placement | The ground is too bumpy | Smooth or flatten first |
| Too steep | Path or barrier slope too steep, or not all pieces selected | Lower the slope; select the whole barrier |
| Gate above water level | The water must be above the aquarium gate | Raise the water or lower the gate area |
| Animals less than 1 m from the water level can cause obstructions | You're editing water with animals nearby | Move the animals away or box them first |
| Incomplete boundary | The barrier isn't closed | Connect the last section |
| Insufficient funds | Not enough money | Wait, sell something, or take a loan |
| Terrain modification failed | Something is blocking the edit (path, barrier, scenery) | Check for objects, or turn off "deformation blocked by scenery" |
Guest and zoo alerts
| Alert | What it means | How to fix it |
|---|---|---|
| Shop is losing money | It costs more than it earns | Add an ATM, move it, train the vendor or remove it |
| Low on cash | Your balance is low | See Making Money; a loan helps |
| Tickets overpriced | Guests think entry is too expensive | Lower the price a little |
| Multiple protest groups | Protesters are coming | Fix low welfare, especially after losing an animal care star |
| Inspection has started | A zoo inspector is visiting | Make sure the zoo is clean and animals are happy |
| Guests need more energy / toilets / food | Unmet guest needs | More benches, toilets and food stalls |
ScreenshotShop is losing money alert
ScreenshotProtesters at the zoo
How to stay on top of alerts
- Pause when a big batch of alerts arrives and work through them one by one.
- Fix the cause, not the symptom. Five sick animals is really one broken pump.
- Dismiss alerts you've handled so new ones stand out.